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Many of the JRPGs that made it to the US were targeted for kids (or sometimes made easier when translated).

A major influence on RPGs in Japan was Wizardry, which was probably even more popular in Japan than in the US. Influences from it can be seen in many early JRPGs.

Dragon Quest was intentionally made simpler than Wizardry both to reach a wider audience and to be easily playable on the Famicom; it's probably the easiest of the first 3 DQ games still has some "hunt for the right square" puzzles.



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