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JKCalhoun
on Nov 24, 2024
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Frosted glass from games to the web
Agree. And when iOS started doing it years ago I was disappointed for that reason — loss of contrast. But also you just know there's a (significant?) battery cost to the effect.
cosmotic
on Nov 24, 2024
[–]
It may be entirely done within the GPU, making the energy cost insignificant. At least apple added an accessibility setting to reduce the blur.
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