Rendering is a general term that can apply to many things. For example, in JavaScript there is `CanvasRenderingContext2D` [1] where "rendering" is about applying drawing commands to a canvas context.
So you are just proving my point that this kind of discussion devolves into a semantic argument. You want to define rendering one way. Someone else uses the term another way. It's the same problem with "immediate mode" vs "retained mode". People just throw the words around assuming that everyone uses them the same way.
In this way, no discussion is actually had. Just a bunch of people insisting that their personal definition of a term must be adhered to.
So you are just proving my point that this kind of discussion devolves into a semantic argument. You want to define rendering one way. Someone else uses the term another way. It's the same problem with "immediate mode" vs "retained mode". People just throw the words around assuming that everyone uses them the same way.
In this way, no discussion is actually had. Just a bunch of people insisting that their personal definition of a term must be adhered to.
1. https://developer.mozilla.org/en-US/docs/Web/API/CanvasRende...