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It's a trick. His example for cosine interpolation is misleading in the sense that the sequence of points' heights is oscillating.

The cosine interpolation simply ensures that the interpolated-function derivative is 0 at the control points. If anywhere in the sequence there was a point that is lower / higher than both its predecessors the downsides of this technique would become obvious.



Yeah, I was surprised the example input didn't have a sequence of 3 monotonic points to reveal this.




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