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> ... These games couldn't expand on graphics, so they expanded on the logic of the game. That made them interesting. > > Very few games do that today ...

The big new Zelda that just came out does exactly this. They took the shell of the last game and spent six years just making things to flesh out the game much further.



They spent 6 years making a game that is exactly the same at a high level with only slight changes to the details.




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