Distributing pirated games for hacked consoles without getting caught is not easy, as you point out yourself. This also goes for whoever you're trying to sell the exploit to it. I can't see any combination of these facts that add up to 'very easily monetizable'.
“Very easily monetizable” is referring to the fact that you will easily find people who would pay to play the latest titles (in the past: modchips, emulators, etc.).
This is especially true with PS5 thanks to the ongoing console shortage.