I say "Catch All" because understandably there's a massive variety in types of technical artists (FX, shaders, rigging, generalists, tooling focused etc..) but that's the effective term.
You can join the forum and slack for https://discourse.techart.online/ to learn more.
I say "Catch All" because understandably there's a massive variety in types of technical artists (FX, shaders, rigging, generalists, tooling focused etc..) but that's the effective term.
You can join the forum and slack for https://discourse.techart.online/ to learn more.