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Gonna take a wild guess, Cities Skylines? I upgraded from a 1600x/GTX1060 system to a 10th-gen-i7/RTX 2080 system and I still can't get higher than 35fps. A city with 3k citizens and a city with 100k citizens may run at 35fps and 32fps respectively. Though I can run it with supersampling at 250% now and my GPU still doesn't bottleneck it (300% supersampling is what finally cracks my fps, jumping from 30 -ish to 5).

It's so weird to me, the game is definitely CPU bound, I would imagine it's almost all because of AI. So I would expect performance to decline linearly as my city grows. But it doesn't. It's frustrating when I'm playing a small town, but also pretty amazing when I'm playing a big metropolis.



Pillars of Eternity 2.

The ignorant part of me wants to scream, “it’s a mostly 2D game with almost no calculations being made!” But of course I don’t know what’s actually going on behind the scenes.


Oh wow. Never played it myself, but some friends do so I've seen a bit of the game. Given the genre and graphics I would definitely not expect it to have such poor performance!


dwarven fortress

the graphics are... spartan is a generous way to put it.

but it will tax your system! its doing some really crazy stuff behind the scenes




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