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Tropico has one of the funniest "speech generators" ever.

* Praise a faction (ex: Religious, Academic, Military)

* Chastise a faction

* Praise a superpower

* Acknowledge an issue.

* Make a promise

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For example:

* Praise the Military

* Blame the Religious

* Praise the USA

* Acknowledge housing is a problem.

* Promise better housing.

Then the voice actor comes out and says the lines associated with your selection. Paraphrasing:

My people of Tropico! I wish to congratulate the Military for their outstanding service. But the Religious among us are holding us back from progress. The USA has given us a great amount of aid and we thank them for it. Our growth has caused a lack of housing in some areas. If you elect me again, I promise to fix our housing problem.

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EDIT: The speech has a big effect on the election.

Every faction has a rival faction. Praising the Military pisses off the liberals. Blaming the Religious encourages the Academics. Praising the USA pisses off your communists, but pleases your capitalists.

Acknowledging a problem lowers a citizen's "needs penalty" in the election. (If everyone's housing score is low, then acknowledging the problem reduces their penalty with regards to the election/vote).

Promising to fix a problem is even stronger than acknowledging a problem, but has repercussions in the next election. You need to have had substantial progress in 10 years otherwise the people will remember.



> otherwise the people will remember

This breaks the immersion.


I realize you're joking, but it should be noted that Tropico is constantly breaking the immersion on purpose.

The only score that's saved in your high-score list is the size of your Swiss Bank account. A citizen's car is always located in the nearest parking garage. When you need your first college educated citizen (College Professors must be college-educated), the easiest way to get one is to command your Pirates to "rescue" a bunch of college-educated folk from international waters.

Then again, maybe the size of Swiss Bank accounts is really all that matters for most island-nation leaders and the best measurement of success :-) I do think that the game's sense of humor is among the best attributes... seeing what parts of the game the designers decided to be "realistic" vs "cartoony" is almost the fun of it all.




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