What's interesting about this is that the tech has been proven dating back all the way to 2007 [1] and also re-implemented by enthusiasts many times over the years with better eye tracking via CV. What Sony has done here is refine it and package it in a way that's nice for end users.
Personally, I'd like to see this implemented more cheaply in larger displays to act as virtual windows for indoor environments, like [2] from 2010, but with 3D video/rendering.
From what I understand the display is still stereoscopic so you will see a separate image for each of your eyes.
Johnny Lee's demo was just a regular image with view-tracked parallax. It looks really impressive in a 2D video demo, but you'd immediately notice there's no depth if you saw it in person.
Personally, I'd like to see this implemented more cheaply in larger displays to act as virtual windows for indoor environments, like [2] from 2010, but with 3D video/rendering.
[1] https://www.youtube.com/watch?v=Jd3-eiid-Uw
[2] https://hackaday.com/2010/04/16/virtual-windows-that-track-a...