Postmortem is the de facto name for blog posts summarising how things went after a, typically, game development jam. Nothing bad has to go wrong, it's just called that.
> Nothing bad has to go wrong, it's just called that.
Correct.
> Postmortem is the de facto name for blog posts summarising how things went after a, typically, game development jam.
Not just this. Postmortem is a generic Project Management term. A process/meeting after the project's end (or the end of a part of the project) where collaborators discuss what went right/wrong is called a postmortem.