this was one of the best scifi shows back in the mid 1990ties.
it introduced a lot things which we take for granted today ... together with startrek "deep space nine" which roughly aired during the same time:
* telling a "story arch" over multiple seasons
* 2 parallel story-lines within episodes
* causally show people doing "every-day" life things, like going to the toilet - you may laugh, but 30+ years ago, for example in various startrek spinoffs - tng, ds9, voyager - nobody went to the toilet ... ever!!
don't get me wrong, i'm a big fan of startrek too ;))
* despite their budget decent CGI for the time
if i remember it correctly: they used a software called "lightroom", which ran on the amiga hardware-platform at first, for later seasons they moved to PC hardware...
just if you wonder about the quality of the CGI ... this was some 680x0 computer running at something like 16 or 32 MHz (!) with a few MB (!) of memory.
not a scifi "blockbuster" utilizing multimillion us$ SGI clusters like ILM productions of the era did!
It's incredible that it still lives to this day. I remember running it on Pentium-133. The gallery they have there still has showcase renders from 2000s.
I just had to add more, because I remember they used DEC Alpha systems at some point.
" Alphas for design stations serving 5 animators and one animation assistant (housekeeping and slate specialist). Most of these stations run Lightwave and a couple add Softimage. VERY plug-in hungry. PVR's on every station, with calibrated component NTSC (darn it, I hates ntsc) right beside.
P6's in quad enclosures for part of the renderstack, and Alphas for the rest, backed up 2x per day to an optical jukebox.
Completed shots output to a DDR post rendering and get integrated into the show.
Shots to composite go to the Macs running After Effects, or the SGI running Flint, depending on the type of comp being done, and then to the DDR (8 minutes capacity on the SGI)."[0]
idk ... i just put a http basic-auth in front of my gitweb instance years ago.
if i really ever want to put git-repositories into the open web again i either push them to some portal - github, gitlab, ... - or start thinking about how to solve this ;))
its for sure better to kill your own infrastructure because of some AI crawlers - buhuuuu ... bad bots!! - than to solve your problem with a stupid simple but effective solution.
just as an idea: if i had to host public repositories i would think about how to disable costly operations - searches etc. - for anonymous access ... like github did.
i'm a veteran technology professional (25+ years) with experience in a variety of software-development, system-architecture, systems-administration, service-reliability-engineering and devops-/cloud-engineering (ci / cd, container / kubernetes) roles.
i'm a highly motivated self-learner, an excellent problem solver and i can help you to resolve your technical obstacles.
and often those monopolies where (initially) build with public funding.
i don't think these characteristics apply to DRAM/semiconductor related facilities as we have them today.
i think the only "thing" which could "save us" from our own and the DRAM manufactures "greed" are new factories ... anywhere, but right now china looks "the most promising" at least to me.
additionally: i think these articles could be seen as somewhat related
i'm a veteran technology professional (25+ years) with experience in a variety of software-development, system-architecture, systems-administration, service-reliability-engineering and devops-/cloud-engineering (container / kubernetes) roles.
i'm a highly motivated self-learner, an excellent problem solver and i can help you to resolve your technical obstacles.
as always: imho. (!)
ah ... babylon 5 :))
this was one of the best scifi shows back in the mid 1990ties.
it introduced a lot things which we take for granted today ... together with startrek "deep space nine" which roughly aired during the same time:
* telling a "story arch" over multiple seasons
* 2 parallel story-lines within episodes
* causally show people doing "every-day" life things, like going to the toilet - you may laugh, but 30+ years ago, for example in various startrek spinoffs - tng, ds9, voyager - nobody went to the toilet ... ever!!
don't get me wrong, i'm a big fan of startrek too ;))
* despite their budget decent CGI for the time
if i remember it correctly: they used a software called "lightroom", which ran on the amiga hardware-platform at first, for later seasons they moved to PC hardware...
just if you wonder about the quality of the CGI ... this was some 680x0 computer running at something like 16 or 32 MHz (!) with a few MB (!) of memory.
not a scifi "blockbuster" utilizing multimillion us$ SGI clusters like ILM productions of the era did!
absolutely recommended:
"the lurker's guide to babylon 5"
* http://midwinter.com/lurk/lurker.html
just my 0.02€
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