I think his point is not that prison is nice, but that 8 months away from a company is survivable for the company. Mothers do it all the time with maternaty leave (and fathers as well).
I cannot speak specifically for Sweden but there are definitely different kinds of prison in other European countries and within the legal system it is sort-of common knowledge which ones are for white-collar crime and which ones are for the really tough guys - and prisoners get sent to the "right place" accordingly.
It works really great on all other operating systems, but for some reason on OSX it's drawing just a little bit off...
And this is exactly why i need canvas. I don't plan to have 5k + svg elements on page.
I want to draw raster, and i want it to be where it should be, and not like this, like there is some strange rounding error or something...
I'll admit I find it horrifying that Apple gets caught dumping a password into a debug log (that the log was enabled by default is a simpler mistake) and your response, as the resident security expert is basically "nothing to see here, no one uses that feature anyway" without even a nod to the fact that it's a real hole. That it has become the top comment on a very large thread is even more upsetting.
This isn't a minor issue, it's a huge mistake. It's the kind of thing Microsoft did for years when security wasn't part of their culture. I simply can't imagine you reacting that way to software from any other source.
I guess when you spend most of every week finding horrible security flaws, most of them remotely triggerable (since those are the ones clients care most about) it's hard to get too riled up about about an egregious log file hygiene issue that affects only a tiny minority of OSX users.
Or, differently: do you really think that people who can run commands in your Terminal window can't already take control of the OS X kernel?
Also: I object to being designated HN's "resident security expert", and I didn't put my comment at the top of this thread.
Its not a Doom or Quake2 model/skin but it does use the Quake2 model format (MD2). I think it's just a custom model/skin downloaded from the planetquake site he linked to.