FF Update:
Gecko based Firefox isn’t as performant as WebKit/Chromium on desktop/mobile devices when it comes to some canvas operations (even on offscreen!). I was able to greatly improve performance on desktop by limiting how much I drew and played with UV coords instead. That unfortunately wasn’t enough for FF on Android. Had to turn off “live” snowflake rendering for android. It does feel snappy on draw you just don’t get the “live” snowflake preview till you close a drawn shape. On FF Android the snappy draw is worth the trade off.
Downloads are really clunky in SFSVC. You can do them, but it takes like 3 actions compared to iOS Safari. I've gotten lots of complaints on another site I have that does on-the-fly blob (Object URL) downloads that users don't understand it.
Hi Diti, are you talking about the inapp link to Safari? If so - it's the only reliable escape link for ios. It should work on other WebKit browsers as well but no reliable inapp escape link is available for the default browser on ios anymore. There use to be another ios workaround but they closed it. Basically downloads don't work on inapp browsers and I need some way to get you out of them.
I'll take a look. Perhaps my inapp detection is throwing false positives. I also detect for SFSafariViewController because of the bad UX downloading experience there. Maybe it is catching your browser as well.